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Note: GameOctane editor Ryan Welch received a digital code from the publisher for the purpose of reviewing this game. Degrees of Separation can be enjoyed in small bursts, but overall it’s hard to recommend. The focus should be on the story and not finding scarves. It’s a fantasy story with star crossed lovers that can’t be together. The narrator’s voice acting is lovely and the story is very sweet and endearing. The narrator continually gives you clues and story exposition, but it’s easy to ignore as you get knee deep in finding the scarves. The collecting of scarves takes you out of the story, which is unfortunate. In a way, game mechanics of Degrees of Separation keep you from having a fun, immersive experience. The narrator and music are very nice, although I wish I could get rid of Rime’s grunts when he jumped. As you switch spots, the environments change instantly. The environments seamlessly change from hot to cold, depending on where Ember and Rime are standing. The animations are well done and the distinction between heat and cold is very cool to see. It took some time getting used to it.īut despite the technical hiccups, the game looks really nice. There were moments when the line would switch spots in a weird fashion, as in the laws of the dividing line wasn’t consistent. Another troublesome aspect for me was the white divide between characters. And the single player mode is not the best way to go if you want to play Degrees of Separation. The character movement is slow, which might be due to a slow framerate. For one, the platforming itself can be overly difficult when there are ledges that you simply can’t grasp. It suffers from some technical weaknesses that take out the enjoyment of solving puzzles. Speaking of frustrations, there are many to be had in Degrees of Separation. It would have been really frustrating trying to navigate on foot.
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This is very helpful as you unlock new abilities and figure out how to reach scarves that were not previously accessible. Luckily, there are save points that allow you to quickly navigate from one point to another. Scarves are found all throughout the world, and you may not be able to collect them in a linear fashion. Others can be very frustrating and take time, especially if you don’t have a co-op partner. As you navigate the world, you will need to use these powers to find the best way to reach scarves. Rime freezes water and can roll objects into snowballs that help with platforming. Ember is able to use heated vents to get to hard to reach areas.

The main gameplay aspect involves using your innate abilities to collect scarves. Despite the barrier between heat and cold, you must work together to collect scarves and unlock new and mysterious parts of the world. These powers keep our protagonists from truly being together, like a supernatural Romeo and Juliet. Ember’s abilities are in line with heat and Rime has cold based powers. Instead of focusing on the narrative, you become focused on collectible hunting. But after several hours, the entire experience loses steam.

It includes nice animation, puzzles, and a fantastic narrator. They can never truly be together, but they must work together to explore a strange world. It’s a fantasy adventure involving two protagonists, both from different sides of the elemental scale. At first glance, Degrees of Separation is appealing on a narrative level.
